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Author Topic: Why Amigas never had a chunky mode ?  (Read 8949 times)

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Offline BozzerBigD

Re: Why Amigas never had a chunky mode ?
« on: June 03, 2016, 12:02:47 AM »
Quote from: Crom00;809438
Because every ceo and upper management needed the highest salary possible complete with golden parachutes as they left the company.

Insane that they had a 256 Color C=64 in the works by 1991 and didn't even release that.
256 colors should have been standard by the time the  A500/2000 came out at the earliest and by the  release of the CDTV / A3000 the very latest. ESC should have had 256 colors out of 4096 / 32000, 262000 or 24 bit palette.

Instead... they waited until...1992... forget about C2P.
Your right. The 256 colour CD32 AGA version of Wing Commander should have been the standard Amiga version in 1992 (already 2 years behind the PC) and the chunky screenmode enabled Amiga A1200/4000 released in Christmas 1992 it time for Doom in 1993/94.
"Art challenges technology. Technology inspires the art."

John Lasseter, Co-Founder of Pixar Animation Studios