Welcome, Guest. Please login or register.

Author Topic: What Makes a Good Game?  (Read 8333 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline wrath of khan

  • Sr. Member
  • ****
  • Join Date: Feb 2010
  • Posts: 330
    • Show all replies
Re: What Makes a Good Game?
« on: March 03, 2013, 06:07:50 AM »
Actually 'being fun' is the conclusion i have come to recently too.
Im working on a game for ouya and pandora atm.
I think implementing old ideas and mechanics in a fresh way is a good idea.
for example, a helicopter game with a weighty feel to the helicopter as opposed to floaty. Interesting use of camera., new ideas or spins on old ones. And i think NEVER piss the player off.
If a game is rock hard then it needs to be truly awesome like ninja gaiden on the xbox was. Tough bastard but worth it.