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Author Topic: Zune for all platforms  (Read 20288 times)

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Offline eb15

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Re: Zune for all platforms
« on: September 19, 2011, 10:18:48 PM »
The problem is that Zune tries to be a MUI clone, meaning it replaces MUI's libraries, classes, etc. with its own and you can't normally run multiple versions of amiga shared libs, GUI classes, etc. at the same time for compatibility with specific app version dependencies (where binary app X needs version Y but breaks with version Y+1 and higher.)

A workable morphos version of zune would basically install nothing to  some little bit for zune internals that practically nobody really uses,  because they prefer to use the already port-ably defined MUI functions.

I think it was kind of silly to update the Zune bounty without a volunteering developer to steer it towards what they thought they could and would do.
« Last Edit: September 19, 2011, 10:24:12 PM by eb15 »
 

Offline eb15

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Re: Zune for all platforms
« Reply #1 on: September 21, 2011, 07:26:24 PM »
In my opinion, starting with the MUI3.8 target was like asking folks to drop back to kickstart/workbench 2.04 standards (limited AGA/RTG/locale support, etc.)

If you want to gain support of _all_ Amiga-like platforms for an improved Zune, you should try to offer something that they don't already have.   If you're directly targeting MUI4, you might expect support from the communities that don't have that level of MUI API compatibility available to their platform.

One could ask app developers what they think should be in a hypothetical MUI 5.x, feature list and then take that info along with examining the currently available MUI3.9 and MUI4 implementations to shape the Zune development plan.