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Author Topic: Why did Amiga lack support from Adobe and Wolfram?  (Read 2234 times)

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Offline AmigaNG

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Re: Why did Amiga lack support from Adobe and Wolfram?
« on: March 06, 2015, 10:22:03 AM »
I think a big part of the problem was the Amiga market, people like to know what market the computer platform was aiming for.

For PC it was clearly Business first, Education next and then only years later did it start to focus on the more media, home and gaming markets.

Mac was the same it was clearly aimed at the media market first, (publishing, artist, music etc) then Education, Business, and home markets.

Amiga I dont think had a real market in mind to go after at first and and you could argue, home / gaming market was (and should of been) it main focus to replace the popular C64. and in Europe they kinda of got it right, and the rest can come later, in the end the best market for Amiga to be in was media competing ageist Mac and some areas like TV support for early basic CGI and TV overlays it won, but as we know it could of been so much more if they had focus more.

And so software houses are going to focus on which platform is the most popular for each of its market, that why windows got loads of business software and became no1 in that area, Mac got used a lot in newspapers / magazine so got great software to deal with the problems they faced and became no1 in that field. Amiga did'nt quite become no1 in any filed, although I think it was used a lot to make the 16bit games on and thats why we got good software in that area.
« Last Edit: March 06, 2015, 10:27:40 AM by AmigaNG »