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Author Topic: Top 3 worst ideas in Amiga history?  (Read 20289 times)

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Offline m4rk1z

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Re: Top 3 worst ideas in Amiga history?
« on: February 21, 2010, 09:03:26 PM »
Well, i was in there from the beginning so believe me on this:

1. The price, too high for all models (the first a2000/a3000
   and later a4000 i saw was in a tv broatcast studio)!
2. The a500 was great for gaming but BIG mistake making all the
   games with ONE firebutton like the C=64 had (later/too late
   corrected with cd32)
3. Sound chip should be 16bit in first place.

The only stuff that keeped me long time (until 1993/95) into the
amiga was the demo scene and games until they lost support from
companys b/c of high piracy just like the c=64...

cya
Ex-progamer & very proud owner of:
A500, A2000/60, M1538, CD32, C64C/G/2x1541 II, 2x1581, 2xAR7/8, C128, C128D, 2x1084S, 8xC2N, SNES, 3xCOINUP, XBOX1/360