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Author Topic: Life in 8-bits  (Read 10649 times)

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Offline SamuraiCrow

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Re: Life in 8-bits
« on: May 07, 2010, 08:05:40 PM »
I was slow to jump on the Amiga bandwagon.  My first 8-bit was a C64 in December of 1982.  I used it until it died and then bought a C128.  I programmed in BASIC and Assembly most of the time in those days.  My most notable program was a 300 byte raster interrupt that interlaced the screen sideways to get 320x200 multicolor graphics.  It doubled the memory consumption of the graphics also though so I never published it.

I was starting to get really frustrated with the way that software was dwindling for the Commodore 8-bits when I was in high school.  I made a list of all the features I wanted supported in a new version of GEOS for the C128.  The list included an API for raster interrupts, character-graphics support on the OS level and sprite multiplexing.

I finally got an A1200 in 1993 when I started college and was very happy with it despite Commodore going under in '94.  It had everything on my list or better.  (The raster interrupts were not nearly as good as the Copper coprocessor.)