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Offline SamuraiCrow

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Re: Game ideas
« on: December 23, 2009, 04:56:15 AM »
Quote from: hbarcellos;534851
Multi player for me, it's completely useless on a non-mainstream platform. Very few ppl would bother connecting two or more computers in any way just to play an ancient game.

*PS* My dream would be: Cross coding AMOS on windows...
If Blitz Basic was source compatible.... hmmmmmmmmmmmmm....

Mattathias BASIC is looking like it will come to Windows first.  Now that Stefano is working on the runtime libraries.
 

Offline SamuraiCrow

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Re: Game ideas
« Reply #1 on: December 24, 2009, 06:05:28 PM »
Re:Mattathias

Stefano is working on a second beta of his portion of the AmosPro compatible portion of it.  He's writing it in Delphi Pascal so we'll have to recompile it with FreePascal and get it working with that before it will come out for anything else.  Even then it will probably be Intel only until we can refit his code to run using the LLVM compiler underpinnings that Sidewinder and I have been working on for months.