alexh wrote:
yakumo9275 wrote:
well most of the existing software was written for SDL, so why would that know about a new 3d chip?
Quake 2? I think that could be compiled with OGL support!
I'd just like to see that the drivers and infrastructure are there and can be used.
yakumo9275 wrote:
I have not seen any of the SDL/GL demos tho
My point exactly.
The holdup is that the graphics drivers are OpenGL-ES not standard OpenGL. These things must be translated to take advantage of the hardware.