Speelgoedmannetje wrote:
Piru wrote:
@Speelgoedmannetje
Doom didn't run very nicely on a 66mhz+4mb system either...
I played Doom on such a setup (DX2 system), and it was very smooth. Resolution was 320 x 240 or so.
Probably because it had enough RAM.
To access Doom within the constraints of an operating system required more memory. IIRC the Mac version of Doom and even Wolfenstien 3D ran slow and required 8 megs of RAM to run them.
The original Doom on '486 under MS-DOS banged the hardware mercilessly and had highly optimized assembly code sections to speed things up. It was even playable on a '386 but was kind of slow.