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Author Topic: Amiga Vs Neo-Geo (scaling and rotation)  (Read 12888 times)

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Offline SamuraiCrow

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Re: Amiga Vs Neo-Geo (scaling and rotation)
« on: June 18, 2008, 05:02:48 PM »
The address space devoted to the PCMCIA slot on the A1200 is about 4 megabytes, therefore the maximum addressable ROM cartridge that could be used on an A1200 is 4 megibytes x 8 bits per byte=32 megabits.

Also, scaling, rotation, and alpha blending are OpenGL functions that will be added to the SuperAGA chipset in the Natami when it comes out.
 

Offline SamuraiCrow

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Re: Amiga Vs Neo-Geo (scaling and rotation)
« Reply #1 on: September 27, 2011, 04:41:39 PM »
Quote from: RichP;661369
The Amiga CD32 was an appalling games console at the time, I was really disappointed, it couldnt even really compete with the SNES from a technical point of view ( a console released a couple of years earlier) I'm not sure what Commodore were thinking. Putting a computer into a console never works. It is great now though for playing all the old Amiga games on CD  (yes i have a CD32 lol)


They were thinking that the hypertext revolution would hit the CD-ROM market like the CDTV used to use.  And thinking of ways to line their pockets instead of researching and developing new technologies.