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Author Topic: Which game is the most resource intensive?  (Read 3419 times)

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Offline SamuraiCrow

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Re: TCAGA
« on: January 02, 2008, 07:26:51 PM »
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meega wrote:
A1200s have 24-bit available for the palette, but that is not the same thing at all...


Total Chaos AGA uses Ham8 mode for some screens and therefore needs 24-bit color to view it properly.
 

Offline SamuraiCrow

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Re: TCAGA
« Reply #1 on: January 02, 2008, 08:33:01 PM »
Actually, if 15-bit color was used on the frame-grabber/flicker-fixer/scan-doubler then the 12-bit color palettes on the A500 can be replicated exactly.  16-bit is another story though.