Welcome, Guest. Please login or register.

Author Topic: OS5 and beyond  (Read 5603 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show all replies
Re: OS5 and beyond
« on: February 19, 2007, 06:17:06 PM »
AmigaOS 5 was supposed to be a hosted environment that could work on top of another operating system or an unhosted native version.  (According to the now blocked Q&A session with Fleecy Moss on AmigaWorld.net .)  It would work on any processor and allow cross-platform development for other operating systems but require the native OS for maximum performance.

My thoughts:  Not needed any more now that Java 6 is out and open-sourced.  Now we just need an OS 4 version of Java, a decent web browser, and new hardware to run OS 4 on.  Also, SDL is very cross-platform compliant but still requires a recompile of the source to work on other platforms.  If a build system based on Java or LLVM could make SDL apps binary compatible between platforms we'd have something.
 

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show all replies
Re: OS5 and beyond
« Reply #1 on: February 20, 2007, 04:25:53 PM »
Quote

Starke wrote:
@SamuraiCrow :

So, I thought OS5 was going to be a standalone OS that can run on any platform, and computer system, ie PC, or MAC or Amiga Hardware??

Also, when you say hosted environemnt, do you mean, one needs to have another OS underneath it?? And if so, that'd be crap wouldnt it, I mean, what about those of us that would want to run OS5 on its own??



It was supposed to have a native version ALSO and yield maximum performance under the native OS but still support other OSs.

Anyway, there is an effort by the maintainers of OpenGL to come out with a new API for handheld devices called OpenKODE 1.0 .  It is really redundant to have a hosted OS when you can have native performance from an API like OpenKODE or SDL.