Welcome, Guest. Please login or register.

Author Topic: A500 potential  (Read 5180 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show all replies
Re: A500 potential
« on: May 17, 2006, 04:02:55 PM »
HAM is a difficult mode to use.  Copper chunky is a bit easier and still works in high-res mode (even if it is typically only used for backdrops).

Check out Copper Toy2 for more information about the Copper coprocessor.  There used to be a utility called CopperControl on the Aminet but I can't find it now.  It gives 4096 color graphics at 80x256 resolution on ECS and still allows another screen to be shown in the foreground.
 

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show all replies
Re: A500 potential
« Reply #1 on: May 17, 2006, 04:31:16 PM »
The dealers I went to always had either a Psygnosis game running or a demo that used the Copper to expand the color display characteristics to beyond the normal limitations.  The "looks" of the A500 were impressive when those programs were running.
 

Offline SamuraiCrow

  • Hero Member
  • *****
  • Join Date: Feb 2002
  • Posts: 2281
  • Country: us
  • Gender: Male
    • Show all replies
Re: A500 potential
« Reply #2 on: May 17, 2006, 09:18:07 PM »
@Tricky

That could work for Gourand shading, certainly, but I doubt it would be all that useful without texture mapping, considering that there is a high-color to HAM8 converter for the AGA chipset.