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Author Topic: MorphOS ahead of AROS?  (Read 72523 times)

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Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #14 on: April 03, 2012, 04:01:23 PM »
the idea is nice and it would be great to have it. On WinUAE you can include "PC-drives" at startup but I do not know if that is possible in Aros (Janus-UAE) too
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #15 on: April 03, 2012, 04:03:58 PM »
combining datatypes (or other components) is certainly not possible. Only if you could use 68k multiview from Aros X86 as preference (instead of the X86 version). But I do not know if that is possble.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #16 on: April 03, 2012, 04:18:56 PM »
is it possible that you use Multiview 68k instead of the X86 version when you klick on f.e. a graphic file? (When you are in Aros X86)
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #17 on: April 03, 2012, 10:55:01 PM »
I work on my own linux hosted distribution. It is really cool to start Aros from KDE and it is surprising fast. I am looking forward to see Broadway X with integrated Linux Apps too.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #18 on: April 03, 2012, 10:58:46 PM »
I do not know if you understand me why I prefer Aros. For me it is most important that it is free. You can take and combine what you like. You can change or add functionality. You must not ask any person or group for permission. And it has a real dynamic. The more people think like you the faster development is. And of course you do not need to invest huge sums in new hardware or buy old and used hardware. You can use what you already have.

It is just fun :-) if all is already perfect is not important because you know it is only a matter of time. And you are a part of it...
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #19 on: April 04, 2012, 09:16:34 AM »
I am happy that the discussion here is ok and not that "high emotional" :-)

I can not decide what MorphOS users (and the core developers) want only give my personal view. Here X86 (including Apple) dominates the market, most people (including ex-amigians) have one at home. ARM is niche (expecially for the new devices/tablets) but it has no meaning on the desktop. So the only logical choice can be to take X86. Then it would be the question how to get there (example would be to work together with the Aros community). It might be that the integration of 68k is now more tight than it is possible with Janus-UAE but i think it is a small price compared with sticking on a oldfashioned hardware. There was cooperation between Aros and MorphOS in the past on a smaller scale but it could be much extended and both sides would benefit. And I am personally convinced that Aros will reach "MorphOS-Level" with or without help of the MorphOS-Community. But working together would help both camps.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #20 on: April 04, 2012, 11:02:44 AM »
I read some time ago that there was a opensource project to emulate PPC on X86 but I do not find it (just a Mac-Emulator). For (old) PPC Applications there should be something like VirtualPC, for 68k Janus-UAE. 68k and PPC can be integrated but of course not so tight as now. Everything has its price.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #21 on: April 04, 2012, 11:09:09 AM »
you could differentiate even when you work together and have a common base. Ask the Gnome and KDE fans :-)
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #22 on: April 04, 2012, 11:38:36 AM »
when a PPC emulation is not needed then the change would be no big problem. I do not know how big is the difference between Aros and MorphOS API but as MorphOS seems to be very compatible to 31 and Aros is the reimplementation of 31 (+improvements) it should be not impossible (if there is the interest to go that way)
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #23 on: April 04, 2012, 12:36:29 PM »
I think the discussion here is more fact-based and rational than the discussions when "red" and "blue" are involved. There are already many ties between both camps and there could be a win-win situation for both without giving up all differences.
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #24 on: April 04, 2012, 01:13:33 PM »
Features:

Aros:
I think the main advantages (between others) are that it is available for different hardware (X86, ARM, 68k and I think PPC) and even hosted (f.e. on Linux what is a nice option :-) ) and 3D support.

I try but I am no expert for AOS and MOS...

MorphOS:
MUI4
Ambient (or similar)
Poseidon (already in MorphOS and Aros)
and a lot more I do not know :-)

AOS:
I do not know much about AOS to say any features because I do not use it. I know that there are many components done different like Reaction instead of MUI, another USB-Stack...

3.1.:
Most things you can do in 3.1. you already can do in any of the NG-platforms. I think main advantage is the huge software-base, so tons of software :-)

What I think what should be there:
common drivers (USB, PCI)
cross-platform support (including hosted versions)
cross-plattform development tools
common software
API should be equal (as far as possible), GUI can be different (like KDE or Gnome)
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #25 on: April 04, 2012, 01:36:45 PM »
just ignore it. Here it is about relations between Aros and MorphOS and not X1000 or AOS
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #26 on: April 04, 2012, 01:42:15 PM »
What options do you exactly mean?

Differences between the platforms?
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #27 on: April 04, 2012, 02:13:27 PM »
or nothing for both using Aros 68k :-) Thank you for explanation
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #28 on: April 04, 2012, 03:57:05 PM »
yes that is right. It is 68k started as application so to say (hidden from the user) but not mixed with the host system like on MOS or MorphOS. More like a sandbox concept.

On Aros you have plenty of different architectures like X86, ARM, PPC, 68k and hosted options. I think it would be a nightmare when you could mix all the systems. That this is possible on MOS, AOS has certainly something to do with PPC. All has its price.
« Last Edit: April 04, 2012, 04:00:48 PM by OlafS3 »
 

Offline OlafS3

Re: MorphOS ahead of AROS?
« Reply #29 from previous page: April 04, 2012, 04:41:37 PM »
the discussion was not about "my OS is better than ..." anymore. But if you want...  Aros has full Mesa and Gallium3D support and MorphOS not. But MorphOS has a lot of features that Aros has not...