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Author Topic: PowerPC accelerator - how does that work then?  (Read 11098 times)

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Offline mousehouse

Re: PowerPC accelerator - how does that work then?
« on: January 31, 2012, 10:17:05 AM »
Even an '060 is overrated IMHO as it can cause major headache's with the different versions of 68060.library... The 060 also came out after Commodore left us, there never was a 060 card from Commodore or AT. Only a rebadged Quickpack card if I'm not mistaken. They are faster than a 040 for sure, but feature and compatibility-wise nothing beats a 40MHz 040 such as the WarpEngine.

@Karlos

Great explanation of the PPC/68K coexistence on Classic Amiga's! I've done much reading about it the last year but this is the best summary I've seen ;-)

If you have any guides to programming for WarpOS that would be much appreciated... I cannot get the gcc 2.95 running properly to build native WarpOS binaries (apparently the powerpc assembler is missing)...

edit: making it easy to port programs, having an easily installable compiler with SDK is my "classic 3.9 holy grail" ;-)
« Last Edit: January 31, 2012, 10:21:38 AM by mousehouse »
A3000T
 

Offline mousehouse

Re: PowerPC accelerator - how does that work then?
« Reply #1 on: January 31, 2012, 01:04:11 PM »
OK, I'll give it a try! Still need to figure out the correct jumpers for my GVP 4060DT (now quite unstable) but after I do, I'll give it a go. For the money a WE is the best card there is IMHO...

The nice folks at EAB pointed me to VBCC as a better alternative to gcc for creating 68K / PPC code. Will try that as well...

And 'zip' and 'unzip' versions on the PPC really fly compared to the 68K version... I'd say a factor 10x speedup. If I ever figure out how I'll recompile a nice version of LHA and ZIP for AmigaOS 3.x and WarpOS.
A3000T