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Author Topic: [Speculation] How to keep Commodore afloat  (Read 7711 times)

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Offline runequesterTopic starter

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[Speculation] How to keep Commodore afloat
« on: February 03, 2011, 11:52:04 PM »
Inspired by the other thread..

Here's the ground rules: Speculate pointlessly about how to keep Commodore alive.

Suggestions should be at least somewhat realistic, and we assume that management is actually sane rather than trying to leech the company for funds as quickly as possible.


My random suggestions:

Advertise furiously. Its 1985 and you need to get across to everybody just what you have on hand. Compare mercilessly to the IBM's, Macs and ataris. Show them side by side.

Get more software developers onboard. Commodore wasn't terrible at this, but try to lure developers of PC office software onboard to get more stuff like amiga version of Wordperfect.

Do whatever is possible to keep costs of expansions down. In the end, amiga expansions weren't that unreasonable compared to PC stuff, but for a PC or Mac owner, adding a 700 dollar expansion to a 2000 dollar machine seemed reasonable in comparison. A 700 dollar expansion to a 600 dollar amiga felt like a ripoff even if it wasn't.

Limit ECS to the 3000. The cheap wedge machines dont need it.

As might be known, I rather like AGA. It'd have been nice if it could have been out a year earlier though, and there obviously needs to be something else on its way to replace it.

A better sound chip is priority though.

Ignore the CDTV. This is hard to tell in hindsight, but the world isn't ready for that stuff. Go with the CD thing though, and push to have CD ROMs accepted as a common expansion for amiga's. Push and encourage game developers to use them.

Cut down on the number of models: The 500+, 1500 and 2500 doesn't need to exist. Neither does the 030 version of the 4000.

The 600 should have remained the originally intended 300. Make it 1 meg ram, and limit other expansions. Ditch PCMCIA from it. If it can be made reasonably cheaper than the 500 with it, keep the hard drive interface.

3000 and 4000 comes with fast RAM on board, even a tiny bit.

1200 comes with 2 megs of fast RAM. If at all possible, take a line from the Falcon and use an 030, or a higher clocked 020.

Alternatively keep the 1200 with the same 020/14 and offer a beefier version with 030 and more RAM included (the one place where I'd offer up an additional model)

Consider VGA output and scan doubling internal, if it can be done cost effectively.

Dont worry about clone PC's. Put the weight completely behind amiga. In some cases, this involves subsidizing things that will drive sales of machines (f.x. expansion cards)

CD32. No clue. It seems to have sold well. Make it very ready for expansion as consoles are a super competitive market.




Blah blah blah :)

Share yours or tell me why mine are retarded :D
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #1 on: February 04, 2011, 12:00:34 AM »
Your mention of hombre reminds me of the talk about "ranger".

A chipset that isn't as many colours on screen as VGA (256) is fine, if it can be out by 88 or 89.
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #2 on: February 04, 2011, 12:07:58 AM »
Quote from: TheBilgeRat;612284
Wasn't the next killer graphics chipset called "hombre?"

it was. Ranger was supposedly created on paper by Jay Miner but rejected by Commodore due to [insert conspiracy here]


Quote from: Franko;612285
AAAARRRRGGGHHHH.... :(

You Did It... You Rotter... :(

:D
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #3 on: February 04, 2011, 04:13:02 PM »
Quote from: sledge;612387
I played ADoom on my 030 equipped Amiga 1200 yesterday. And it played just as good as Doom played on the PC back then.

IF Doom had been released for the Amiga at the same time as on the PC, I do think Commodore would have lasted longer and perhaps gotten enough money to get new chipset and stuff out. Doom sold PC:s!

Doom was probably the one and only reason that killed the Amiga 1200 so fast. Everyone I knew switched from their newly bought Amigas to PC when it came out...

Oh well.. playing ADoom made me somewhat angry about everything. Impressive version, but it makes you sad too when you think about what would have happened if it was released on the Amiga too...


An 030 plays doom quite well indeed.
I can't get behind "doom killed the amiga" though. Doom was released in the winter of 93. By then, Commodore had already f'ed themselves beyond recovery.
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #4 on: February 04, 2011, 05:19:32 PM »
Quote from: Crom00;612470
Commodore could have done what many companies have done since. Negotiate with creditors and file for Bakruptcy and reorganize management and put together a plan that would convince banks to keep them aflot. By the time Commdore was in trouble the computer industry had decided it wanted to be a Windows world. Any financial or tech experts likely consulted by bankers that could have proived a bailouy no doubt would advise that Commodore was becoming a computer company of the past.


If Apple could stick around, no reason Commodore could, provided better management had occured.

Of course, by 94 when you are closing the doors, it's too late :)
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #5 on: February 04, 2011, 06:44:38 PM »
Never found a PC at that price point in those days. Maybe it was different in the UK. Our first PC was about the equivalent of 1200 us dollars in 98 or 99, and that was the cheapest piece of crap the store had.


As an aside, once PCI became a standard, commodore if still around could have jumped on it, to take easy advantage of cards like the voodoo. 3D gaming for the win.
 

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Re: [Speculation] How to keep Commodore afloat
« Reply #6 on: February 04, 2011, 06:46:47 PM »
Quote from: Digiman;612484
CD32 (400 bucks for inferior gamesto 16bit SEGA/Nintedo

Dave Haynie disagrees with you, for what its worth :)
Apparently the CD32 sold well, at least in the UK and had developer interest. He pinned the fact they couldn't produce enough of them for the 93 christmas season as a big reason Commodore didn't have enough cash flow to stay alive.

Yeah, it'd have needed significant upgrade quick, but that was doable.
« Last Edit: February 04, 2011, 06:55:59 PM by runequester »
 

Offline runequesterTopic starter

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Re: [Speculation] How to keep Commodore afloat
« Reply #7 on: February 04, 2011, 07:32:21 PM »
Out of curiosity. whats the fastest the 020s were ever clocked at?