So a bit of numbers and analysis:
Searching for releases by year on lemonamiga, I show the following releases by year
1988 - 358 games
1989 - 495 games
1990 - 488 games
1991 - 485 games
1992 - 370 games
1993 - 295 games
1994 - 306 games
1995 - 186 games
1996 - 92 games
If there were multiple versions (OCS, AGA, CD32) they'd be counted multiple times, but that's not an awful large amount.
So amiga game publishing picks up in 89, then tapers off in 92, stays steady until 95, the year after Commodore's bankruptcy and pretty dies by 96 as we know.
If we look at "games per day", we go from 1.3 at the height to 0.8 in 94 (doom is out, and no more amigas being built)
1995, the playstation is out (when did this really become common in Europe?), Escom is selling 1200's for more than Commodore had in 93 and the games start disappearing.
Even then, you'd still have a new game every second day
