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Author Topic: I am making a game and wondering if I should port it for classic Amiga....  (Read 6780 times)

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Offline Thorham

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Quote from: Lando;732187
I think you should look into learning about the Amiga chipset and 68k assembler.  Porting to the Amiga from other systems is difficult when you don't know the "special" way the Amiga hardware works.  Games, especially for ECS/OCS systems, really need to take full advantage of the Amiga hardware to run well.
Puzzle games like this should be easy to do in higher level languages as long as you stay away from Amiga Basic ;)
 

Offline Thorham

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Quote from: AmigaClassicRule;732193
This is no joke NovaCoder. No joke. I mean it with the bottom of my heart. If your AGA SDL works to be able to port this game http://www.zeldaroth.fr/us/zroth.php SDL into AGA SDL and it produces the same quality graphics as the one you see in the webpage, with good optimal speed, sound and runs on AGA Amiga system on a 68060...then I will donate to you minimum 1000 dollars...

Why on earth would Zelda need a 68060? This is the kind of game that an A500 can do, and it's exactly for that reason that porting should be done properly. Zelda needing a 68060, that's crazy!