« on: February 28, 2011, 05:55:48 PM »
The same game as the Amiga version, but it plays faster! Why?
Because they messed up the port..
The Sega Mega Drive/Genesis port is considered by some to be one of the hardest video games ever made. Particularly to North American audiences, this is due to a sloppy conversion to the North American region; the original game had a 50 Hz refresh rate, but all North American Sega Genesis games had to have a 60 Hz refresh rate in North America due to being made for NTSC televisions. The conversion team did not change the amount of time each frame remained on screen when the refresh rate was increased to 60 Hz, making it run 16.7% faster than the original (this problem is absent when the game is played on a European Mega Drive with 50 Hz refresh rate, however). Many gamers struggled to complete it after its release, but due to the incredibly high difficulty level with no continues available, very few achieved this goal until Sega revealed the invincibility cheat in January 1992. As if to make up for this, the Japanese Mega Drive version not only ran at the correct speed but had enhanced in-game graphics as well as a toned down difficulty setting though the game still lacked continues.
desiv

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Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.