Still way ahead of the old mac classic though 
I suppose for the 1-bit screen models. But the colour machines made more sense for running a gui than the amiga. 640x512 epilepsy mode in super slow 256 colour (amiga AGA, 1992ish) vs 24 bit colour 640x480 minimum (mac colour quickdraw 1987). The fact of the matter is that commodore were dicks who pretty much ran themselves into the ground out of greed. AGA should have happened in 1990 and roughly had playstation levels of 3D power, just as OCS happened in 1985 and was roughly Megadrive levels of 2D. I feel super bad for commodore's engineers.
Truthfully, AGA was both late, and crap.
EDIT: I just remembered the windows 3.1 RM nimbus' that we had at school. 1024x768, 256 colours. non interlaced.