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Author Topic: Screen Capturing Application Bounty  (Read 4376 times)

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Offline Piru

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Re: Screen Capturing Application Bounty
« on: January 15, 2012, 11:11:56 PM »
Quote from: Minuous;675995
Surely the fastest way would be to just get a pointer to the relevant bitmap and grab the data directly from memory.

That's exactly what ReadPixelArray does. You won't get any performance boost from doing it manually by yourself.