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Author Topic: New Mesa/Nouveau brings support for Fermi cards to AROS!  (Read 8063 times)

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Offline Piru

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Re: New Mesa/Nouveau brings support for Fermi cards to AROS!
« on: October 09, 2011, 11:11:11 PM »
Quote from: runequester;663058
Does Morph OS have wireless yet?

Should have soon enough.

http://www.geit.de/images/hm02092011/images/img0037.jpg
 

Offline Piru

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Re: New Mesa/Nouveau brings support for Fermi cards to AROS!
« Reply #1 on: October 11, 2011, 10:59:00 AM »
Quote from: paolone;663216
Gallium supports shading language and as someone pointed before, it can be used to wrap Warp3D/Wazp3D functions over MESA, and hardware-accelerate all the applications using it on far more modern graphic cards.

Are you saying that Gallium has OpenCL now? As far as I can tell the GPGPU acceleration currently depends on the closed source proprietary drivers provided by the vendors (nVidia, AMD), even on Linux.

If you're just talking about shaders, well I don't find them so exciting, at least when considering the monster cards such as Fermi. If hardly makes a difference if you can render your game in 60fps versus 600fps.
« Last Edit: October 11, 2011, 04:29:42 PM by Piru »
 

Offline Piru

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Re: New Mesa/Nouveau brings support for Fermi cards to AROS!
« Reply #2 on: October 12, 2011, 06:13:09 AM »
Quote from: paolone;663295
What does OpenCL have to do with Warp3D/Wazp3D I was talking about?
Not much. I can't understand which Warp3D/Wazp3D applications you're talking about. Surely all AROS applications are using full blown OpenGL API rather than the half assed Warp3D one? I don't even remember any significant W3D applications barring some boring game ports and couple of scene demos. Accelerating those isn't that big of a selling point IMHO.

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Anyway, to answer to your question: AROS won't have OpenCL until someone will write a implementation of OpenCL for Gallium 3D. The good news, however, is that's technically feasible.
Actually it has been worked on already, at least in part. I haven't heard anything about it for some time however.
« Last Edit: October 12, 2011, 06:18:37 AM by Piru »