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Author Topic: Pixel64 & Ateo Advice  (Read 1500 times)

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Offline Piru

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Re: Pixel64 & Ateo Advice
« on: June 08, 2007, 08:20:12 AM »
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I have a PIV in my 4000T & that seems to do all games!

That's because PIV has a built-in flickerfixer and native video pass-through.
 

Offline Piru

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Re: Pixel64 & Ateo Advice
« Reply #1 on: June 08, 2007, 11:14:37 AM »
@zipper

Fakenative only works with OS friendly games and apps, so this 40% figure is clearly wrong.

Code: [Select]
 - *NEW FEATURE*: added functionality to patch the most common native
    Amiga chipset screen modes to use a Picasso96 board to ease use and
    installation of Picasso96 on systems that don't have a native Amiga
    chipset (like the Macrosystem Draco) or that have no monitor attached
    to the native chip set signal connector or that don't have a flicker
    fixer and no 15 kHz capable monitor. To enable this feature add the
    tool type "FakeNativeModes=Yes" to the monitor driver of one of your
    cards (defaults to "Yes" with the Draco Altais and "No" for all other
    cards) and remove all native Amiga monitor drivers (!). Now, when the
    system uses one of the native Amiga screen modes (currently only
    LowRes, HighRes and SuperHighRes and their interlaced counter parts),
    a 640x480 31kHz 60Hz screen mode on the graphics card will be used.
    Note: this mode is not configurable and it is not intended to be,
    because you should use real Picasso96 screen mode IDs whenever you
    can. Its only intention is to get the workbench on a VGA compatible
    screen when the current screenmode.prefs contains an invalid mode
    id. May also be useful for some (stupid) programs that default to a
    custom screen with a native Amiga screen mode after installation.


As stated already, PicassoIV has a flickerfixer and pass thru for the original video signal. That is why games work with it.