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Author Topic: Porting SDL app... Chocolate Doom  (Read 3577 times)

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Offline Piru

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Re: Porting SDL app... Undefined Reference / ixemul (AmiDevCpp )
« on: February 19, 2007, 01:46:23 AM »
Yay ;-)
 

Offline Piru

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Re: Porting SDL app... Undefined Reference / ixemul (AmiDevCpp )
« Reply #1 on: February 21, 2007, 02:25:11 PM »
Quote
having trouble in places seems that "full screen" mode always gives me just an empty blank screen

Perhaps the SDL_Flip call is missing?

...or alternatively the SDL implementation just sucks.