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Author Topic: Blizkick issue  (Read 6290 times)

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Offline Piru

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Re: Blizkick issue
« on: February 22, 2006, 10:02:42 AM »
If CyberMap doesn't work then the problem is not in BlizKick at least.

It could be that the mapping requires some specific memory module setup or somesuch magic.
 

Offline Piru

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Re: Blizkick issue
« Reply #1 on: February 22, 2006, 10:09:27 AM »
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so there's nothing wrong with my Startup-sequence setup with BlizKick?

Nothing I can see. You could try BlizKick after SetPatch, but I doubt it makes any difference. Adding >NIL: or QUIET option would be advisable (so that it doesn't open of the console, do this at least if you get it to work).

If CyberMap doesn't work, BlizKick won't work either. Basically BlizKick is sort of CyberMap with stereoids.
 

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Re: Blizkick issue
« Reply #2 on: February 22, 2006, 03:11:00 PM »
@AMIGAZ
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CyberMap doesn't work either, just tells me the rom's checksum is incorrect which is quite weird since I've ripped both 3.0 an d 3.1 roms from real machines and with different rom rippers...seems they get corrupted on my harddrive somehow

Many of the ROM rippers are buggy and try to Write() directly from ROM. This is known to write corrupt data to HDD with many DMA controllers.

BlizKick's SaveROM doesn't have this problem. If you get corrupt files with SaveROM aswell, then you have real problems...