Welcome, Guest. Please login or register.

Author Topic: Why did Amiga lack support from Adobe and Wolfram?  (Read 2229 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline psxphill

Re: Why did Amiga lack support from Adobe and Wolfram?
« on: March 07, 2015, 10:40:05 AM »
Quote from: Duce;785923
Over in Europe, the Amiga was a far bigger seller and player.

In Europe the Amiga market was dominated by pirated games and demos.

The Macintosh II in 1987 with true color as standard should have been a wake up call for commodore.

For commodore to be successful they should have started AA immediately after the A1000 launch and it should have added support for chunky 256 colour and 16 bit true color and the OS needed to look better and crash less often.

By 1988 the Amiga was essentially a toy. There were some niche markets that it worked for, in the same way the PlayStation 3 was used in clusters  http://en.wikipedia.org/wiki/PlayStation_3_cluster
« Last Edit: March 07, 2015, 10:59:32 AM by psxphill »
 

Offline psxphill

Re: Why did Amiga lack support from Adobe and Wolfram?
« Reply #1 on: March 07, 2015, 11:57:45 AM »
Quote from: alphadec;785949
Is this amiga OS we are talking about. ?

Yes, Amiga 1000 shipped kickstart on disk because it was so buggy. Kickstart 1.2 was the first they dared make roms for and even that had the bug that prevented auto booting hard drives from working, which is essentially what Kickstart 1.3 was for.

Kickstart 2.04 was better but that was 5 years after the Amiga 1000 launch. They finally fixed the constant floppy disk corruption ready for everyone to buy hard drives.
« Last Edit: March 07, 2015, 12:07:51 PM by psxphill »
 

Offline psxphill

Re: Why did Amiga lack support from Adobe and Wolfram?
« Reply #2 on: March 07, 2015, 12:33:41 PM »
Quote from: Iggy_Drougge;785952
If I was going to make a DTP package in 1987, I would also have chosen the Atari over the Amiga, simply because the price for an equivalent Amiga package would have been twice that of the Atari, given the extra expense of the flicker fixer, hard drive and laser printer.

Yes. Times were different, people who had never used a computer before would buy one to run one piece of software.

The ST hardware was inferior in many ways but that mainly affected games. The built in midi, hard drive port & progressive high resolution video gave it a real boost in certain markets.

I was playing games and wasn't doing DTP or image manipulation, so I had an Amiga connected to an old TV set.
« Last Edit: March 07, 2015, 12:36:20 PM by psxphill »