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Author Topic: What if? 1990, Amiga games selling for $5.99. Piracy?  (Read 3865 times)

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Offline psxphill

Re: What if? 1990, Amiga games selling for $5.99. Piracy?
« on: May 25, 2013, 08:49:47 AM »
Quote from: Florida;735923
I wonder if there would have been much piracy of games if you would have been able to buy the game diskette(s), box, manual for $5.99. I find it hard to believe that it would have cost 'that' much to produce even for back then.

I don't think it would have made a huge difference to piracy, people were pirating budget games on the 8 bits.
 
Shops & distributors received the biggest cut. The publishers/developers were getting around 25% of the retail price and they would need to recover their upfront costs from that.
 

Offline psxphill

Re: What if? 1990, Amiga games selling for $5.99. Piracy?
« Reply #1 on: June 04, 2013, 08:36:38 AM »
Quote from: agami;736736
The Amiga was doomed by being a '90s machine born in the '80s and (mis)managed by a company that operated like it was the '70s.

It's true that the only commodore subsidiary that knew what to do with it was commodore uk.
 
However the problem goes back further than that. It was supposed to be a games machine, but they were really designing a computer. Which seemed to work out better after the video game crash, but it meant that the all things to all people idea started before commodore even knew about the amiga.
 
ECS just wasn't good enough, AGA was too late. But they were competing with computers that could have a new graphics or sound card added without alienating your entire userbase and they weren't cheap enough to compete with consoles.