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Author Topic: What requires an FPU?  (Read 7938 times)

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Offline psxphill

Re: What requires an FPU?
« on: June 17, 2011, 10:46:14 AM »
Quote from: Piru;645809
Actually that is not the case. See: http://www.underbit.com/products/mad/
 
libmad is used in a replacement MPEGA.library for amiga, resulting in significantly faster decoding than when using FPU: http://aminet.net/package/util/libs/mpega_libmad

Yeah, I always used integer back in the day. The FPU accelerates floating point, but fixed point is faster. Plus fixed point is more accurate.
 
All floating point maths does is sacrifice accuracy for range for lazy coders. You never use floating point for financial calculations, because it's innaccuracy means you lose money.