There have been some comments on here about
"hardware emulation not feeling the same"
Not true. In theory, the FPGA clones are "identical" at a hardware level from the originals - they function at a gate level in exactly the same way as the original chips. Well, bugs apart of course.
/MikeJ
FPGA clones can be identical, if they implement the same logic as the original. However nobody has done this, the fpga replacements may function at a gate level but they aren't even conceptually the same gates as the originals had. If you could decap an agnus and then copy & paste that onto an fpga then you'd have a point, but you know it's not that easy.
I'm not against fpga amigas, I love the work you've done on the fpga arcade & the natami sounds really exciting (I just hope it lives up to it).
However I don't know how to reconcile the difference between a 15khz crt and a hdtv, even though an amiga with 1080p output would be cool. I guess this is why the natami is going for amiga compatible but no compromises when looking at what they can do to improve it. While the fpga arcade is more about the original experience, to me that means 15khz video and noisy paula output (and a filter connected to the power led).
For instance I prefer the 1541 Ultimate 2 to the chameleon because I can't see why anyone would want to connect a c64 to a vga monitor.