Well, I have it, so what's your question? It is approximately equivalent to the Picollo SD64, i.e. it is based on the CirrusGD5434 chip. You can get up to 1280x1024 in 8 bit, or 1024x768 in 32 bits (IIRC). The card has a hardware sprite, a blitter, full P96 compatibility, a built-in VGA switch - video pass-through for Amiga.
It is a little bit more capable than my aging GVP spectrum as it supports a couple of additional higher resolution video modes, (GVP required interlace in 1280x1024 and maxed out at 800x600 in true color) but it is also based on an aged VGA chip. The VGA chip stems from the follow-up generation of the GVP spectrum chip series (which used the Cirrus GD5424 or 5428, I don't remember precisely which) and hence is a bit better.
Was it worth the investment? Yes, I would say so. It's not only a frame-buffer (i.e. what you find in some new FPGA designs) but is fully hardware accelerated. It's certainly a retro design and hence "fits" psychologically into the aged design of the system. (-:
That was an excellent answer.
I was not aware of the fact that the fpga was emulating a gpu that had been used in older rtg cards.
That makes me SO much more comfortable.
Thanks Thomas.