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Offline Duce

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Re: blender benchmarks
« on: February 03, 2012, 03:02:04 PM »
@ Tuxedo

A 3 ghx OS4 machine will run our non existant, not yet coded programs that ship on $20 smartphones by default, OS4 software that we need at rapid speeds in 3 ghz ranges, which does not exist....

I'm a big fan of OS4.  But I bet Blender crashes just as nice on a X1000 as it does on my SAM 440.
 

Offline Duce

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Re: blender benchmarks
« Reply #1 on: February 03, 2012, 08:52:50 PM »
By some people's standards, I guess Blender could be considered usable on OS4/SAM 440ep, and to be fair the version I used was one of the very early OS4 releases so perhaps I should give it a little more leeway.  I don't do a whole lot of 3d rendering anyways, and any that I do is generally done in programs I am already more familiar with, programs that get the job done 100x quicker and better on my 4+ ghz SLI PC.  One crash is too many crashes when I have other options, so I got annoyed quickly with the fact it had a habit of crashing/locking up when I tried to save/load projects on the OS4 version.  Blender is likely a lot more stable now for OS4, but when I tried it it was not much more than a novelty to me, was too unstable to really use - but again, that was likely one of the very first OS4 releases.

I'm a bit picky about software stability, especially if there is a PC counterpart/version I can run.  Some folks are head over heels in love with Blender, where as I find it a bit oddball to use interface wise on any of the platforms it comes on, be it OS4, Windows, or Linux.