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Author Topic: Video overlay - essential for fast video playback  (Read 10514 times)

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Offline spirantho

Re: Video overlay - essential for fast video playback
« on: June 28, 2012, 04:51:02 PM »
My understanding is that Overlay is a hardware device - it's where the graphics card renders its frame buffer and then renders a seperate area (the overlay).

Using 3D to emulate overlay is a perfectly valid way of doing it, but it's not actually overlay - which is Hans' point.

Overlay is obsolete.
Using 3D to gain the same benefits as overlay is not.

Hans isn't saying that the drivers don't need video support, he's saying it should be done via 3D, not overlay. Which is correct, as overlay is indeed pretty much obsolete these days of 3D graphics cards.
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Ian Gledhill
ian.gledhill@btinternit.com (except it should be internEt of course...!)
Check out my shop! http://www.mutant-caterpillar.co.uk/shop/ - for 8-bit (and soon 16-bit) goodness!
 

Offline spirantho

Re: Video overlay - essential for fast video playback
« Reply #1 on: June 30, 2012, 07:23:32 AM »
Overlay is obsolete.
Textured video is a much better way of doing the same thing at the same speed.
RadeonHD cards had moved away from supporting true overlay, using textured video instead.

And just in case I also get accused of fanboyism, here's a forum entry by AMD saying exactly that:
devgurus.amd.com/thread/154009
« Last Edit: June 30, 2012, 07:26:10 AM by spirantho »
--
Ian Gledhill
ian.gledhill@btinternit.com (except it should be internEt of course...!)
Check out my shop! http://www.mutant-caterpillar.co.uk/shop/ - for 8-bit (and soon 16-bit) goodness!