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Author Topic: Voodoo5 vs Voodoo3...  (Read 5742 times)

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Offline KThunder

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Re: Voodoo5 vs Voodoo3...
« on: February 28, 2010, 10:52:13 PM »
what psu do you have on that rig. the voodoo5 does use more power than the voodoo3 and you have quite a bit of hw. my first thought when i upgrade my system and something works temporarily or intermittantly is power.
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Offline KThunder

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Re: Voodoo5 vs Voodoo3...
« Reply #1 on: March 01, 2010, 11:35:38 PM »
the voodoo5 was designed more for the agp interface and around hardware t&l software- directx 7 iirc. on a pci bus with non t&l software the 5 would only be a bit faster due to faster core and mem. the additional features would be unused.

so t&l, multitexture, pixel pipe optimizing (slightly different on the 5), and antialiasing (i think) would all go unused.
« Last Edit: March 01, 2010, 11:38:21 PM by KThunder »
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Offline KThunder

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Re: Voodoo5 vs Voodoo3...
« Reply #2 on: March 02, 2010, 01:45:55 PM »
yep you are right the voodoo5 has no hardware t&l. i read your post and though "thats not right" so i looked it up, it has software t&l. the only voodoo5 ive ever seen i saw running a game thats needed hardware t&l was using a program called 3danalyze which is a sort of hwt&l emulator. it makes programs that require hwt&l think that it is there while running it in software.
ive had a couple of voodoo3s so i have a little more experience with them.
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