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Author Topic: Calling all long time Amiga users!!!  (Read 6798 times)

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Offline KThunder

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Re: Calling all long time Amiga users!!!
« on: August 20, 2005, 05:03:34 PM »
68000s had 32bit instructions and registers and addressing modes but 16bit data bus so were considered to many to be 16 bit :-?

8088s in the original pcs had 16bit instuctions but 8 bit style memory addressing and data bus but were considered to be 16bit :pissed:

z80s had 16 bit instuctions and registers but were considered 8 bit because of the data bus.

it all depends on your perspective. imo 68000 were more 32bit than 8088s were 16bit and z80s were dang close to 8088s in capability.

the sega genesis was called 16bit because most people called the 68000 16bit. as most programmers know except for a couple of instuctions there is practically no differnce between programming a 68000 and a 68020. the differance between 8088/8086/80186/80188/80286 and the 80386 is huge  

ibm btw didnt expect or even want the pc to succeed, they wanted to put apple out of bussiness and go back to building mainframes. thats why they threw together a system out of of the shelf parts and didnt care if gates liscenced the os to them. if they actually had cared or known that the pc would take off they might have gone woth the 68000
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Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #1 on: August 20, 2005, 05:25:21 PM »
1. superfrog, adams family, castle wolfenstein, quake, draken

2. id, core,

3. run efficiently, restart quickly,

4. "i wont switch to ibm untill i absoluely have to"- a guy in a commodore club i used to go to right after commodore went under. he had an sx64 it was cool.

5. that one chick that flashed me,:-o  that other chick that flashed me, :crazy:  my wife ( she was one of the above chicks and flashed and married me after the other chick)
:banana: :banana: all the other chicks that flashed me (that will teach her to read over my shoulder )

6. 6.25 million

7. less than 1 million

8. atari 800xl awsomely fun computer with fast disk drives, i got a c64 after and thought there was something wrong with the drive

9. i use amiga emulation on pc all the time. i have one amiga right now which does not run all games and demos and doesnt have aga my pc can emulate practicaly anything.

10. if developers arent making ang money or trying to make money they should release the software to pd but most dont care to.

11. did you mean funner or funnier. it was funner in some ways games were made for a single system so they were usually more stable and you didnt have an enormous installation to go through or crap to download.

12. demos are cool
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Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #2 on: August 20, 2005, 05:37:57 PM »
i have a new favorite quote:
multiview:> "The sixty-four bit upgrade to the thirty-two bit extension and graphical shell to a sixteen-bit patch to an eight-bit operating system originally coded for a four-bit microprocessor which was written by a two-bit company that can't stand one bit of competition." - unknown disgruntled Microsoft user

thats great!
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Offline KThunder

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Re: Calling all long time Amiga users!!!
« Reply #3 on: August 22, 2005, 02:48:43 PM »
some people confuse software rendering and hardware rendering also. all computers and consoles were having a tough time rendering multitextured, filtered etc, polygons using just a general purpose cpu. the atari jaguar was the first console with hardware 3d acceleration(it could render 4 16bit gauroud shaded non-textured pixels per clock cycle without the help of its 68000)
comparing the playstation(which has 3d hardware) and the amiga is like comparing a pc with a 3d card and a pc with a vga card. except the amiga has 2d acceleration from its copper and blitter.
comparing the type of games a system had is also unfair. back in '90 everyone made 2d games noit just because they ran best but because they were in fasion (and very fun)
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)