Welcome, Guest. Please login or register.

Author Topic: So was 68K a dead end or just not profitable ?  (Read 3185 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Pyromania

  • Sent from my Quantum Computer
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 1829
  • Country: 00
  • Thanked: 6 times
    • Show all replies
    • http://www.discreetfx.com
Re: So was 68K a dead end or just not profitable ?
« on: June 20, 2010, 02:08:21 AM »
Motorola partnered up with IBM & Apple to form the AIM Alliance. More political then anything else.

http://en.wikipedia.org/wiki/AIM_alliance


Look how far x86 has come. You can extend architectures if you really want to.
 

Offline Pyromania

  • Sent from my Quantum Computer
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 1829
  • Country: 00
  • Thanked: 6 times
    • Show all replies
    • http://www.discreetfx.com
Re: So was 68K a dead end or just not profitable ?
« Reply #1 on: June 20, 2010, 03:58:36 AM »
NatAmi is nice but it would be a lot nicer if it shipped. We don't want BoXer all over again.
 

Offline Pyromania

  • Sent from my Quantum Computer
  • Hero Member
  • *****
  • Join Date: Aug 2002
  • Posts: 1829
  • Country: 00
  • Thanked: 6 times
    • Show all replies
    • http://www.discreetfx.com
Re: So was 68K a dead end or just not profitable ?
« Reply #2 on: June 20, 2010, 04:11:40 AM »
@SamuraiCrow

True, Antigrav screwed the pooch on the preorder thing. Maybe one of the biggest Amiga scams in 1990's. The Alien BoXer left for another planet and has never returned.