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Author Topic: Multiple RAD devices on AMIGA 500 with extra fast ram  (Read 4537 times)

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Offline Tenacious

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Re: Multiple RAD devices on AMIGA 500 with extra fast ram
« on: September 22, 2012, 08:22:23 PM »
You have probably tried this.  How did it work with 1 RAD: device sized large enough to hold 3 floppies (2640K)?  You would probably have to create directories for each game floppy and assign its logical name to it.

Have you tried running a large Workbench in RAD: with all your favorite utilities and patches in it?  Cool, huh?
« Last Edit: September 22, 2012, 08:24:49 PM by Tenacious »
 

Offline Tenacious

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Re: Multiple RAD devices on AMIGA 500 with extra fast ram
« Reply #1 on: September 23, 2012, 06:05:59 PM »
Quote from: ikonsgr;709047
In fact, i haven't tried this! :)  You actually suggest what  bbond007 told me , but instead of using ram: use rad: . Well, how can i try this? Change the highcyl parameter of rad device in mountlist to 80X4=320 to hold 4 floppies? And instead of diskcopy, use copy df0: rad:[dir name] /all 4 times?

Yes, that makes sense.  I would think the first floppy of the game is the bootable one.  It should go into the root of the RAD: and you could rename the RAD: to that floppy's name.  The additional floppies would go into their own sub directories of RAD: and their names would each be assigned the original floppy names so the system could find them as required.

Quote from: ikonsgr;709047
Well not exactly, how ever i did try to make a rad out of the workbench disk and suddenly amiga became 5 times faster! :lol:  Everything from initial loading to just opening a folder is MUCH, MUCH faster with RAD version of workbench. And this kind of experience makes me VERY anxious of how would it be if i could play a "RAD" VERSION of universe, curse of the enchantia, cruise for a corpse,legend of kyrandia (ok this would be "half rad" as the game is 8+1save disks!!!)! :);)

Maybe you could do a super Workbench first with a large RAD: to work all the kinks out.  Then, try games and those that might have unusual boot blocks.  This may only work with games that can be moved to a hard drive (standard, non-copy-protected boot blocks).

Which version of Workbench are you running?  Do you have plenty of docs about RAD:?
« Last Edit: September 23, 2012, 06:18:35 PM by Tenacious »
 

Offline Tenacious

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Re: Multiple RAD devices on AMIGA 500 with extra fast ram
« Reply #2 on: September 23, 2012, 06:56:14 PM »
Quote from: ikonsgr;709107
Besides keeper2k fast ram and the "classic" add on's of a 2nd floppy and a trapdoor ram nothing else exists in my A500.So i use the classic 1.3 workbench.
 Maybe i will give a try the method you propose, although i doubt it will work, because games usually expect a specific disk volume (in any device, df0:, rad:, hd: etc) to load files from, so i doubt it will "see" and load the files from directories within a disk volume which, apparently, will think it's still the boot disk of the game and no the one it needs.
Then again, who knows? :rolleyes:


You're blazing a seldom explored trail, don't give up!  It is amazing to me that very few have embraced the RAD: as a way to dramatically improve performance.
 

Offline Tenacious

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Re: Multiple RAD devices on AMIGA 500 with extra fast ram
« Reply #3 on: September 28, 2012, 04:20:24 PM »
Quote from: ikonsgr;709683
I've test the "big rad" with extra disks as directories in the rad. unfortunately, it doesn't seem to work, at least with a couple of multi disk adventures i've tried it. It boots ok from ram but then asks for "disk 2"... :(
As it seems, if you can't add multiple rad drives into fast ram it can't be done.Maybe ramdrive.device is limited to 1 rad only. At least in the workbench's 1.3 version.

After you copied the contents of disk2 to a directory on the big RAD, did you then Assign that directory to the original volume's disk name?