Welcome, Guest. Please login or register.

Author Topic: OS4 Screenshot Running AmIRC  (Read 13597 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline FuZion

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 223
    • Show all replies
    • http://www.deceptiveaudio.co.uk
Re: OS4 Screenshot Running AmIRC
« on: October 13, 2003, 03:23:26 PM »
Regarding the icons:

I seem to remember Ben saying he would like to move to.. I think he said vector icons, or something on those lines because bitmaps will appear too small on big resolutions. I don't think the number of colours will change for a little while but at least we're not still on the original 4 colour icons :-P So yes, I believe the icon system is going to move on, just not in the first OS4 release.

Each icon atm can have upto 256 colours &, correct me if I'm wrong anybody, these can be independant for each icon can't they? That should be enough for any self respecting icon.

On to the image... What a beauty! Everything just looks sharp, the 'default' GUI look is comin on very nicely. Not many complaints about that lately.

As ever, I'm just really looking forward to OS4.

Time for my entry into the os.community thing me thinks.
 

Offline FuZion

  • Full Member
  • ***
  • Join Date: Jul 2002
  • Posts: 223
    • Show all replies
    • http://www.deceptiveaudio.co.uk
Re: OS4 Screenshot Running AmIRC
« Reply #1 on: October 13, 2003, 08:26:44 PM »

While this is partly true you are missing one fact. While each icon can have its own palette of 256 colors, an icon with a total of 256 colors in the palette will take up all of the available pens of the workbench. If you have two icons each with 256 colors in them both with different colors on the same workbench you will get a generalized dithered color for each of the icons. That means you cannot have a unique palette for each icon unless you want to take away the available pens from the workbench.


Does this mean that the, I take it, icon.library doesn't find colours that are being used but 'steels pens'? So, even on a 24bit screen, which in my calculation has the potential to display 16.7 million colours, the icons would take colours away from the rest of the gfx system?

Is it me, or is that an odd way of doing it. Maybe that's one of the reasons they want the icon system replaced...