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Author Topic: macro assembler worth it?  (Read 2833 times)

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Offline TheMagicM

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Re: macro assembler worth it?
« on: September 30, 2008, 05:39:53 AM »
IMO?  NO.  Why limit yourself to 68k based systems?  C/C++ is the way to go on any Amiga OS (MorphOS, AROS, OS4).  
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Offline TheMagicM

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Re: macro assembler worth it?
« Reply #1 on: September 30, 2008, 03:21:41 PM »
I definitely wouldnt discount c/c++.   Look at the games ported to MorphOS and OS4.  Homeworld, Quake and others.. Ask how much code was written in assembler to handle sprites vs. c/c++ code.  It can be done and you'll lose less hair in the process.
PowerMac G5 dual 2.0ghz/128meg Radeon/500gb HD/2GB RAM, MorphOS 3.9 registered, user #1900
Powerbook G4 5,6 1.67ghz/2gb RAM, Radeon 9700/250gb hd, MorphOS 3.9 registered #3143