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Author Topic: Why can't a windows machine do it.  (Read 11944 times)

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Offline TheMagicM

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Re: Why can't a windows machine do it.
« on: September 19, 2007, 04:38:24 PM »
you must be new to the demoscene on the pc.  I've seen a few cracktros that easily outdo Amiga cracktros.. please, the PC has way more firepower the the Amiga will ever have.  

 :horse:
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Offline TheMagicM

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Re: Why can't a windows machine do it.
« Reply #1 on: September 19, 2007, 05:08:06 PM »
well if history proves correct I should be a-ok.  LOL
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Offline TheMagicM

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Re: Why can't a windows machine do it.
« Reply #2 on: September 19, 2007, 09:51:48 PM »
Quote

Please give me a link for a 2d demo that can scroll properly. I know you can get close to perfect scrolling using opengl or directx, when nothing in the background eats up resources.


Ok, let me look for some stuff that'll run under Linux.

EDIT: my bad, you said windows.  nevertheless, let me look around.
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Offline TheMagicM

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Re: Why can't a windows machine do it.
« Reply #3 on: September 21, 2007, 10:08:27 PM »
"One major Linux kernal developer CK has gone on record saying just how snappy and smooth his Amiga was 15 years ago, and with all of the hardware advancements since, we still can't replicate that user experience."

Certainly this "developer" doesnt really understand why the Amiga boots up as quick as it does compared to a real OS.  A "few things" burned to rom chips ring any bells?  The GUI isnt being loaded from disk, mayhaps its umm...in...ROM?  just MAYBE that will speed it up a teensy tiny bit.. maybe.. I'm just guessing.  I mean, I dont have a Amiga or a Linux box so .....
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