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Author Topic: Warp3D on a Cybervision64/3D  (Read 1264 times)

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Offline zipper

Re: Warp3D on a Cybervision64/3D
« on: April 10, 2006, 09:18:43 AM »
I think the only game that could benefit of that hardware "acceleration" was ADescent - it was quite playable on 320x400. 640x480 was generally too much. On many games software rendering was about as fast, if not even faster. But I had lots of fun with ADescent until I got CVPPC and then Voodoo3 - big leaps forward both.