On my A1260 AGA, i got terrible results though, and on my A4000 40/40 + RTG too, about 1FPS. How can it be as Doom is perfect and Quake 1 almost good even on mere AGA?
?
Because some coders don´t understand how to make something fast. Just look at "SuperTuxCart" which crawls even on 800MHz machines, even though there is practically no good or sophisticated GFX anywhere in the game. It´s not entirely the fault of the person porting the code, as they won´t rewrite the render-engine ... but they should.