@Karlos
Sure, newer graphic cards have other (and more modern) ways to implement some "overlay" feature, and who cares how it's done, actually (more than a decade ago, cgxvideo supported "overlay" on cvppc/bvppc by using the permedia2 3d functions too). The point is that current applications use p96pip/cgxvideo API and without it, video players are really SLOW, since they have to fallback on RGB conversions and WPA blitting (which is apparently slowish on OS4).
The lack of overlay and fast PCIe/AGP transfers is the reason why AROS MPlayer is much slower than MorphOS MPlayer on a similar setup. Actually, on a recent machine, AROS spends much less time to decode a full 1080p frame than to blit it... That's really funny if you ask me ! On MorphOS, displaying a decoded 1080p frame takes something like 15ms on a mac mini, while on AROS, it used to take more 50ms (on much more powerful hardware).
Anyway, the problem with RadeonHD is it gets quite harder to have this "overlay" functionality since the whole 3d machinery has to be implemented first.
