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Author Topic: Fastest powermac g4 to run morphOS on?  (Read 6810 times)

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Offline Fab

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Re: Fastest powermac g4 to run morphOS on?
« on: November 04, 2011, 11:10:32 AM »
Quote from: fishy_fiz;666492
Nope, on my 1.42ghz mac mini even stuff like Aladdin isnt quite perfect (although its pretty close). Having said that though Ive not spend much time fine tuning euae config, so there's probably a little more juice that can be squeezed. From my experiences with it on othr systems, and the difference a bit of tuning can make Id hazzard a guess it could be maybe 10-20% either side of a stock a1200 without fastram (depending on the game)..

I'll try tonight, but i'm confident Aladdin would run just nicely on Mac mini, and that it even would on my Pegasos2. But that's assuming you use a fast output driver like overlay mode or cgx, and not the SDL version that crawls.

The performance of UAE on a G4 mini should rather be considered as something like at 68030@~40MHz or so.

On the other hand, it would be unsufficient for demanding applications (but most of them run directly in MorphOS anyway) or games like AlienBreed3D, Breathless, of course.
« Last Edit: November 04, 2011, 11:12:46 AM by Fab »
 

Offline Fab

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Re: Fastest powermac g4 to run morphOS on?
« Reply #1 on: November 04, 2011, 11:44:28 AM »
Quote from: fishy_fiz;666513
@Fab
Id be interested in any feedback or suggestions you could give me though when you do get around to it. Im pretty new to MOS and its different versions of software, tweaks and so on and Id be a happy man if I could get a little more performance out of euae for when I want to use it.


First tell me which UAE port you use. I suggest you use mine (WIP3 or 4) at http://fabportnawak.free.fr/uae/

For speed reasons, the uae binary should be used, and not the uae.sdl one. In the config file, you can enable overlay by using amiga.use_overlay=true (it's shown in the config files supplied in the archive).
 

Offline Fab

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Re: Fastest powermac g4 to run morphOS on?
« Reply #2 on: November 04, 2011, 03:26:20 PM »
Quote from: amigadave;666541
I thought Aladdin 4D would run on MorphOS without E-UAE?  I have not yet tried to install and run it on my MorphOS systems, but have been planning on trying it soon.


It's about the game Aladdin, not the 3d rendering application.