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Author Topic: EA Blames its Success on its Amiga Failures!  (Read 7293 times)

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Offline dreamcast270mhz

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Re: EA Blames its Success on its Amiga Failures!
« on: March 29, 2012, 01:41:19 PM »
Heheh. Well it seems EA never really tries with anything it seems, all of their games have been, in my experience, lackluster. The Saturn ports of their sports games weren't bad, but they were direct PS1 ports. The saturn has the unique ability,unlike the PS1, of using  low-resource techniques better. Take NBA live 98, they rendered it using polygons, when a rotating playfield is less resource intensive, and would look better (light reflections, no texture distortion.) AM2 and sonic team are probably the best development houses out there, look at what they did on a multi processor machine like the saturn, and teh saturn does begin to  look a lot like an amiga. The battle of Saturn vs N64 & Playstation looks a bit like Amiga vs PC vs Mac of a a few years earlier, with similar outcomes. EA is a mostly shovelware company nowadays, I enjoy 2K studio games a lot better, as does my friend, a sports fan and casual gamer. (Cited The video game critic forums for saturn technical details)
« Last Edit: March 29, 2012, 01:51:49 PM by dreamcast270mhz »
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