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Author Topic: [Speculation] How to keep Commodore afloat  (Read 7702 times)

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Offline ElPolloDiabl

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Re: [Speculation] How to keep Commodore afloat
« on: February 04, 2011, 10:24:30 AM »
It was still the early age of home computers. Initially the Amiga was competing with the C64 and Atari plus a couple of others. By 94 it was Amiga vs PC vs Mac, with vanilla gamers going back to the console already. So maybe you've got 100k+ who actually want Amiga as a home computer. You would have to divide that into 2 preferably 3 system price points...
It probably would have been better to stick with big boxes (desktop/tower) this would have been a lot cheaper at the time. Maybe they could have copied the PC clone model: cheap looking, but powerful. I think what gave the PC it's final boost into orbit was the vast available cheap 2nd hand systems, if we had held out 3 more years we would have gained some users buying 2nd hand.
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Offline ElPolloDiabl

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Re: [Speculation] How to keep Commodore afloat
« Reply #1 on: February 04, 2011, 10:59:43 AM »
FYI @ above 32-bit processors are maxed out at 4 GBytes RAM.
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Offline ElPolloDiabl

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Re: [Speculation] How to keep Commodore afloat
« Reply #2 on: February 04, 2011, 01:40:04 PM »
Quote from: sledge;612387
I played ADoom on my 030 equipped Amiga 1200 yesterday. And it played just as good as Doom played on the PC back then.

IF Doom had been released for the Amiga at the same time as on the PC, I do think Commodore would have lasted longer and perhaps gotten enough money to get new chipset and stuff out. Doom sold PC:s!

Doom was probably the one and only reason that killed the Amiga 1200 so fast. Everyone I knew switched from their newly bought Amigas to PC when it came out...

Oh well.. playing ADoom made me somewhat angry about everything. Impressive version, but it makes you sad too when you think about what would have happened if it was released on the Amiga too...

The problem was that you couldn't convince someone to buy an Amiga for games because no games were written for a 25mhz 030 Amiga until early '96. A lot of the market is permanently lost to PC. Then in 96 the internet was the big seller.
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