I found the Gauntlet games addictive and very easy to get into. It's a bit like a real-time version of Dungeon Master.
Do you prefer the fast pace of an arcade game that you level up in or the slow, but atmospheric Dungeon Master?
If someone did a Gauntlet clone would you want a variety of characters and abilities or something simple?
Should the various dungeon levels concentrate on puzzles or be fast paced hack and slash?