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Author Topic: Gauntlet series reimagined some ideas  (Read 2110 times)

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Offline ElPolloDiablTopic starter

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Gauntlet series reimagined some ideas
« on: January 02, 2011, 01:44:28 AM »
I found the Gauntlet games addictive and very easy to get into. It's a bit like a real-time version of Dungeon Master.
Do you prefer the fast pace of an arcade game that you level up in or the slow, but atmospheric Dungeon Master?
If someone did a Gauntlet clone would you want a variety of characters and abilities or something simple?
Should the various dungeon levels concentrate on puzzles or be fast paced hack and slash?
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