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Offline ElPolloDiabl

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Re: real amiga vs winuae
« on: June 09, 2009, 09:34:54 AM »
This discussion should be transferred to a thread titled: "Why is Windows so lame/bloated/hard to program/popular with sheeple etc?"   :confused:
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #1 on: June 09, 2009, 11:47:48 AM »
Here's something cut and pasted from another forum:


Versions of Windows;

Windows Trial - Only allows you to run one program, expires after 30 days, can't be upgraded, no networking code included, doesn't allow multiple users.

Windows Preview - Only allows you to run one program, no networking code included, doesn't allow multiple users.

Windows Basic - Allows running unlimited number of programs, no networking code included, doesn't allow multiple users.

Windows Networking Trial - Same as Windows Trial, but includes networking code.

Windows Networking Preview - Same as Windows Preview, but includes networking code.

Windows Networking Basic - Same as Windows Basic, but includes networking code.

Windows Multi-User Trial - Same as Windows Trial, but allows up to 3 users.

Windows Multi-User Preview - Same as Windows Preview, but allows up to 3 users.

Windows Multi-User Basic - Same as Windows Basic, but allows up to 3 users.

Windows Multi-User Networking Trial - Same as Windows Networking Trial, but allows up to 3 users.

Windows Multi-User Networking Preview - Same as Windows Networking Preview, but allows up to 3 users.

Windows Multi-User Networking Basic - Same as Windows Networking Basic, but allows up to 3 users.

Windows Pro Trial - Same as Windows Multi-User Trial, but allows unlimited users.

Windows Pro Preview - Same as Windows Multi-User Preview, but allows unlimited users.

Windows Pro Basic - Same as Windows Multi-User Basic, but allows unlimited users.

Windows Pro Networking Trial - Same as Windows Multi-User Networking Trial, but allows unlimited users.

Windows Pro Networking Preview - Same as Windows Multi-User Networking Preview, but allows unlimited users.

Windows Pro Networking Basic - Same as Windows Multi-User Networking Basic, but allows unlimited users.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #2 on: June 13, 2009, 03:29:53 AM »
If WinUAE has it any shortcomings the fact that its free (at no cost to you) might have something to do with that. Also the fact that they are not allowed to copy Amiga patents and copyrighted code (not sure if they got permission for at least some of it) could be a contributing factor.

     Any argument against WinUAE is pretty petty. Something better to argue about would be: Why was Shapeshifter on Amiga faster than a real Mac? (I think hardware and the price of said hardware was the reason).
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #3 on: June 20, 2009, 02:46:31 AM »
Quote from: stefcep2;512430
Very relativistic.  We could I suppose apply the Lorentz transformations so as to relate the time that passes per clock cycle in the real world to the time that passes per clock cycle in the emulator world.  Obviously some sort of time dilation would be happening, although space itself would not contract.

What if a wormhole opens between the UAE binary and the CPU, how would that affect it?
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #4 on: June 20, 2009, 02:47:38 PM »
Quote from: amigaksi;512491
I am claiming that software does need to know the cycle time.  Perhaps, it's not the processor frequency if it's not targetting a particular processor but at least the cycle times for audio rates, VBIs, serial baud rates, CIA timers, etc.


Something like this do you mean:
http://www.youtube.com/watch?v=nRAeHdieEHk

If the bottom got out of sync, what would happen? Oh noes.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #5 on: June 20, 2009, 03:00:18 PM »
Can i give an example of a game that is quite amazing and does it within an 880k floppy 'without' hitting the hardare: Midwinter.
I remember reading the back of the manual explaining its development, the programmer was expected to pull a rabbit out of a hat... and I think he did.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #6 on: June 20, 2009, 04:24:08 PM »
Quote
Originally Posted by amigaksi  
I was saying both x86 and 680x0 are considered backward compatible. I have been able to run all 68000 software on AGA machines except those that rely on processor frequency being fixed at 7.16Mhz. If the frequency/timing does not matter to application (application does not use it internally as a factor), then as long as 68060 can execute the instructions in equal or better time, it's fine however it executes those instructions. Emulate = "equal or excel" here.


Quote from: Hammer;512522
Ahem... 68040.libarary...


Here's to crippleware...
:sealed:...:drink:
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #7 on: June 20, 2009, 04:34:55 PM »
Quote from: amigaksi;512529
Never had any of those libraries in software I tested or even if it were present in some disks in some folder whether it was actively loaded and being used.  I put in a 68020 board in A2000 and didn't install any libraries-- ran the same software as before.  And some of this software is just a complete ANIM file and player software-- no 68020 or 68040.library.

Weren't their (2) instructions that were dropped, but they mostly weren't being used by anything of consequence. Further instructions were also added. But what is your point? (Don't make come back there, I will stop this bus)
« Last Edit: June 20, 2009, 04:35:55 PM by ElPolloDiabl »
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #8 on: June 21, 2009, 04:37:38 AM »
Quote from: Trev;512586
Yes! And Motorola knew they effed up. The 68000 was still hugely popular and hugely successful, of course. Isn't there some documentation somewhere on why a 68010 can't be used as a reliable drop-in replacement for a 68000 in any Amiga, despite the processors being pin-compatible?


It is a drop in replacement but only (1) instruction is faster results in a %10 speed increase overall. If you want a proper speed boost you need to add some fast SRAM.
I will admit it is a lot sexier (68010). Applying the more instructions = better philosophy. RISC seems to suck the colour out of machine coding.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #9 on: June 21, 2009, 07:28:36 AM »
"Okay, my bet... I'll match that 68010 and raise it a 68030."
:laughing:
amigski,

take a chill pill and make a proper argument. I don't play Texas 2 card with cheats.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #10 on: June 21, 2009, 01:45:02 PM »
WinUAE can support hardware specific calls that you would find from quirky programmers. It's a Jack of all trades, master of none. WinUAE has it's place in an everchanging multiverse. Not going with the stream, but fighting against it. Beware Dragonlancers the rise of the 'realms' has been foretold.
Ready your steel in the name Solamnia, I sense a dark presence on yonder horizon. Let us turn in for the night.
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Offline ElPolloDiabl

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Re: real amiga vs winuae
« Reply #11 on: June 24, 2009, 03:35:19 AM »
@the leander

OMG I laughed for a good 5 minutes before I could type this.

WHA wha WHA wha WHA wha! LOL!
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