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Author Topic: What is the real power of Akiko chip in cd32 ?  (Read 59992 times)

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Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« on: October 30, 2011, 01:16:29 AM »
Quote from: matthey;665745
@Cammy
Your downloaded archive contained corrupt files. Lha reported...

*** Error on file 'Midi_Instruments'  : I/O Error

I re-downloaded the archive but had the same error. It might be worth checking your archive.

DoomAttack with the timedemo (no sound) works but gave an error and no fps...

Error: timed 2134 gametics in 2420 realtics

ADoom with the timedemo (and sound) works and gives me an error but shows the fps...

Error: timed 2134 gametics in 1869 realtics ( 40.0 fps)

The closest "competitor" on the Doom benchmark list happens to be an Amiga with PPC604E-150 at 2x the clock speed and 4x the CPU cache as my lowly 68060 ;). The Natami 060 and fpga processors could be up to 2x as fast as me too.


I got the same error. I disabled the sound.

It seems to run really slow on my 1200 and I'd expect better from an 060.

anyway, how do you start the timedemo...
 

Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« Reply #1 on: October 30, 2011, 03:09:43 AM »
it gets an error but says

2134 gametics in 15115 realtics

anyway, this is not the killer app I upgraded past my 030/40 for...
 

Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« Reply #2 on: October 30, 2011, 04:18:00 AM »
Quote from: matthey;665766
That should be 5.4 to 5.5 fps based on Cammy's numbers assuming a linear result. I bet the game is playable though where 5.5 fps would not be. The actual game seems like it has twice the frame rate of the timedemo.


well, i think it runs better under shapeshifter.

seriously, should it not be faster on an 060?
 

Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« Reply #3 on: October 30, 2011, 04:53:58 AM »
Quote from: matthey;665771

Are you saying you have a 68060 and you're only getting 5 fps? I'm getting 40fps with ADoom using 68060@75MHz. ADoom was fastest on my system using...


yes. it runs that slow. I have a Bliz1260 50mhz  with 64MB ram.
 

Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« Reply #4 on: October 30, 2011, 06:48:35 AM »
Quote from: matthey;665782
There's something wrong with your setup. In the Doom benchmark page, there is an Amiga 1200 with 060@50MHz using AGA getting 24.6 fps and even a 1200 with 040@40MHz using AGA getting 13.4 fps. You should be at least 20fps. Here is my setup...

All 060 caches turned on and MAPROM off (for BlizKick) in accelerator menu (ESC)
AmigaOS 3.9 BB4
"BlizKick myROM QUIET" line in S:Startup-Sequence using my custom made 3.9 ROM
ThoR's MuLibs installed (http://aminet.net/util/libs/MMULib.lha)
"MuFastZero MOVESSP ON" line added to S:Startup-Sequence for above
CopyMem installed (http://aminet.net/util/boot/CopyMem.lha)

The most likely problems would be incorrectly installed 68040 and 68060 libraries and not turning on the caches. The 68040.library in Libs: should be tiny. Mine is 748 bytes. If yours is over 1k then that is your problem. Open a shell and type "CPU" . You should see "System: 68060 68882 (INST: Cache Burst) (DATA: Cache CopyBack)". If these are fine, then try removing programs from your WBStartup, S:User-Startup and S:Startup-Sequence that might be causing a slow down.


FaLLeNOnE was correct. The problem was with the DoomAttack executable. I downloaded the DoomAttack package from aminet and the 060 one is much better...

2134 gametics 3385 realtics

I have never been able to use MuFastZero on my 1260, says the zero page is already remapped.

I use WB 3.1 with ClassicWB ADV

I am using blizkick and I'll look into CopyMem.

Anyway I have created an icon/script to run the timedemo. I was getting tired of retyping...

thanks

_nate
« Last Edit: October 30, 2011, 06:52:34 AM by bbond007 »
 

Offline bbond007

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Re: What is the real power of Akiko chip in cd32 ?
« Reply #5 on: October 31, 2011, 05:06:04 AM »
Quote from: Cammy;665864
I'm really sorry, everyone! I checked the archive on the FTP and it was incomplete, I guess it never finished uploading the first time. I have re-uploaded it and checked that it's the right size now, so if anyone would like to try and re-download it, it should work fine now.

I'm very sorry for linking to a bad archive.


Cammy,

I tried to download it again and this time I got "unexpected end of archive". Maybe it just still uploading? I'll try again later...

thanks

_nate