I have some questions to ask about AMOS Pro.
1) Where can I get the full version of AMOS Pro?
2) Does it come with examples and manual (PDF) in case I need to use them for help reference?
3) If I wish to post questions to help me using AMOS Pro is there a full active community with a forum I can post questions there?
4) Would I be able to develop Workbench application?
5) Could I access the hard drive, I/O functions to save/load while blitting sprite?
6) Is it an object oriented language allowing me to make classes and functions to be called anywhere in the program?
7) Is it a compiler or an interpreter?
If all of these questions are answered where the result makes me happy as it gives me all the tool I need to make my project then I will use AMOS instead.
Thanks in advance.
1-3) -> AMOS Factory:
http://amos.pspuae.com/4) Short answer: no. Long answer: Not without some rather dirty tricks.
5) Yes
6) No. It's procedural, but not object oriented.
7) Both!
My own experience with AMOS is just from writting simple text adventure games, but some quite good homebrew Amiga graphic adventures have been made with it.