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Author Topic: Amiga MegaBall for iPhone  (Read 5435 times)

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Offline ptek

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Re: Amiga MegaBall for iPhone
« on: August 03, 2013, 10:01:47 AM »
Hi Art,

Thank for your release, it's always fun to play something from our memories on nowadays devices in a faithful way.

Just by curiosity, are you the same Art that in the past did hombrew for PSP with an account on (now in the limbo) ps2dev.org forums?
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Offline ptek

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Re: Amiga MegaBall for iPhone
« Reply #1 on: August 03, 2013, 10:06:30 AM »
I am also curious about the UAE version you're using. Is it a version that you are coding? Is there any UAE version that whose license clashes with Apple's?
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Offline ptek

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Re: Amiga MegaBall for iPhone
« Reply #2 on: August 03, 2013, 09:51:31 PM »
Quote from: Art;743501
Quote from: ptek;743492
Just by curiosity, are you the same Art that in the past did hombrew for PSP with an account on (now in the limbo) ps2dev.org forums?

Hi, yes that is me.
I used one of my PSP programs to look at an Amiga memory dump,
to produce the settings related to game boards in this distribution

Nice to know.

Quote from: Art;743501
Any version with a significant contributor who objects to it's presence in the App Store as
demonstrated with VLC (to the best of my knowledge).
I did my best to contact as many contributors as possible.
Noone so far (including Toni) asserts that permission is required to use it, no matter where it is used,
as long as the entire project is open source, and void of copyright components.
Either way, as the person who's taken responsibility for it currently,
Toni's permission was a personal requirement.
Being under Cloanto's banner might also help. They apparently have some licence arangement.

I was trying to find out just now what is the license for the UAE4ALL but seems tricky to find it on http://sourceforge.net/projects/uae4all/ . If it is GPL, does it clashes with Apple license/AppStore licensing? I may be asking a silly question.

Quote from: Art;743501
I'm making an effort to find an author who will give up licence for a commercial game for free.
It's difficult to contact many of the authors nowadays though :(

Some game companies had/have some of their games available in ADF format right from their site. Still, must they give its permission additionally for your use in the emulator?
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Offline ptek

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Re: Amiga MegaBall for iPhone
« Reply #3 on: August 04, 2013, 11:02:28 AM »
Quote from: Art;743565
Those sites such as Team 17 are giving them away for personal use.
You still can't redistribute, or host them on another site legally.
It's probably mentioned somewhere on their download page.
I tried to get permission to use Project X prior to MegaBall.

It's difficult. The authors of Cannon Fodder and Stunt Car Racer are both
on Facebook, but doesn't mean they will accept messages from strangers,
or accept stranger's friend requests, which is fair enough, but frustrating :P


I undertand them because nowadays there is a market for remakes of classics for the mobile devices. And for sure they've put a lot of work on their classic creations.
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